Another blender experiment, trying to focus a bit more on animation.
I'm not an animator at all but it's great to bring a bit of life to my creature, even if it's a bit janky
First one started as a speed sculpt but I really wanted to see how a translucent creature could look in motion, so I did some blendshape and a basic rig, I'm quite happy with the result.
The second one is a remake of a design I did a while ago to try to learn rigging (but I never rigged it) so this time I did an animation with it.
And a few bonus speedsculpt
Animation, wanted to play with transparent creature for a while
All the layer combined
Animation
Animation test