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Vouivre

This is my take on the vouivre, a creature from the french folklore. Some sort of winged snake or just a giant snake.
For me, personnal project are always an opportunity to learn new stuff, so for this one it was animation and rendering in unreal engine
It's clear I will never be an animator, but it was still a ton of fun to bring my vouivre to life !

Big thanks to Xavier Loux and Wilfried Lhomme for the help, and Emanuele di Matteo for making my making my vouivre scream !
I hope you will like it !

Thank you Emanuele di Matteo for the sound

Highpoly render

Highpoly render

Unreal screenshot

Unreal screenshot

full body sculpt

full body sculpt

paintover on top of early zbrush blocking

paintover on top of early zbrush blocking

first sketches that gave the idea for this creature, still want to do the top view as a keyframe

first sketches that gave the idea for this creature, still want to do the top view as a keyframe

exploring the vouivre design

exploring the vouivre design

playing around with blendshape

first test when the blendshape properly animate in unreal, big thanks to Xavier Loux for the help and the exporter plugin

blender animation wip